I got my new “Essential Mathematics for Games and Interactive Applications” book today. I have a feeling I’m going to wear it out as time goes on. It seems like it will be a really great asset for any of my graphics needs.
As time goes on, I’m going to force myself to learn how to use this darned blogger. I’ve always just trusted it as text entry and nothing more, but I’m sure it can do more. Thus, the nice photo of the book I just bought.
Archive for the ‘Books’ Category
Yet Another Book
Friday, February 29th, 2008OpenGL SuperBible: Chapter 1
Friday, February 29th, 2008I read through the introduction and chapter 1 of the OpenGL SuperBible. It was 100% review, but it’s well written, so I just went with it. I remember enjoying reading my OpenGL book in college, and I really enjoy the author of this book as well. There’s something about graphics programmers, I guess. They’re not 100% engineer. They know how to put graphics together, and I guess that bleeds over into other less technical tasks, like arranging words on a page. Come to think of it, my OpenGL teacher was pretty entertaining, too. He looked like the neighbor dad from Honey, I Shrunk the Kids, and that amused me.
New Books
Thursday, February 28th, 2008I got some new books from Amazon today, the 3ds Max 2008 Bible, and the even more blasphemous OpenGL SUPERBible. I’m excited to start reading. There just isn’t enough time. I’m gonna have to put together some sort of schedule. So far I’ve just been promising myself to work on SOMETHING everyday (XNA, website, graphics, math, etc). It’s getting to a point where I’m gonna have to start consciously dividing my time. It will get worse tomorrow when I get yet Another book…